Design
Level 1
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Unit Length |
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Unit Title |
Designer Representation (Journal Cover) |
School Club/Sport logo design (Logo Design) |
Food Truck Design (Business Design) |
Packaging Design (Packaging Design) |
Interior Design (Clay Dream Room) |
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Key Concepts |
Communication is the exchange or transfer of signals, facts, ideas and symbols. It requires a sender, a message and an intended receiver. Communication involves the activity of conveying information or meaning. Effective communication requires a common “language” (which may be written, spoken or non-verbal). |
Communities are groups that exist in proximity defined by space, time or relationship. Communities include, for example, groups of people sharing particular characteristics, beliefs or values, as well as groups of interdependent organisms living together in a specific habitat. |
Development is the act or process of growth, progress or evolution, sometimes through iterative improvements. All ideas need refinement, through development, to become successful, appropriate and feasible. The development of solutions allows problems to be solved with greater success. |
Development is the act or process of growth, progress or evolution, sometimes through iterative improvements. All ideas need refinement, through development, to become successful, appropriate and feasible. The development of solutions allows problems to be solved with greater success. |
Development is the act or process of growth, progress or evolution, sometimes through iterative improvements. All ideas need refinement, through development, to become successful, appropriate and feasible. The development of solutions allows problems to be solved with greater success. |
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Related Concepts |
Representation: The description, depiction, or portrayal of a person, group, place or item in a particular way or as being of a certain nature. An image or likeness. Expression: The representation of feelings and emotions, ideas, thoughts, beliefs, values and opinions in the process of visual or physical articulation. It can include signs, symbols, semiotics or any other imagery to capture the artist intention. Expression facilitates the communication of an idea. |
Perspective: Perspective relates to the point of view of various stakeholders involved in solving a problem. Stakeholders can have different perspectives and can include clients, target audiences, focus groups, consumers, manufacturers and experts. Adaptation: Adaptation involves incorporating ideas found in one product into the development of a new product. |
Function: The function of a solution refers to what it has been designed to do and how effective it is at enabling that action to be performed. Perspective: Perspective relates to the point of view of various stakeholders involved in solving a problem. Stakeholders can have different perspectives and can include clients, target audiences, focus groups, consumers, manufacturers and experts. |
Markets and Trends: Markets can be considered as sectors and segments comprised of groups of individuals with similar needs. Trends involve short- and long-term patterns of consumer behavior. Form: Form concerns the overall shape and configuration of a product. It relates to aspects such as aesthetics, shape, color and texture. |
Presentation: The choice of medium, tool, and exhibition or performance space that contributes to audience understanding of the meaning or purpose of the art piece. Style: A type of art characteristic of a group of people, person or period of time and belonging to a shared tradition or set of conventions. Art conforming to an established form. |
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Global Context + Global Context Exploration |
Personal and Cultural Expression What is the nature and purpose of creative expression? Students will explore:
Global Exploration: Explore our own cultural traditions and beliefs, and how imagery can reflect those values. |
Identities and Relationships Who am I? Who are we? Students will explore identity; beliefs and values; personal, physical, mental, social and spiritual health; human relationships including families, friends, communities and cultures; what it means to be human. Global Exploration: Competition and cooperation; teams, affiliation and leadership |
Globalization and Sustainability How does Food Truck Design adapt for a client or current market and trends? Global Exploration: Explore how markets, commodities, and consumption influence Food Truck Design. |
Globalization and Sustainability How does packaging design influence the market or trends of a product? Global Exploration: Explore how packaging designs are developed to influence sellers in current markets. |
Personal and Cultural Expression What is the nature and purpose of creative expression? Students will explore:
Global Exploration: Explore how our physical environments can be adapted to express our own personal or cultural identities |
| Statement of Inquiry |
The process of creating art can lead to communicating self-discovery through representation and expression of one's identity. |
Designs can be adapted for the perspective of communities and systems. |
Different perspectives can influence the function and development of a design. |
The development of a design’s form may be influenced by its function and current markets and trends. |
Artists develop an artistic style based on their own aesthetic preferences and the presentation of their work. |
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MYP Subject-group objective(s) |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. state and prioritize the main points of research needed to develop a solution to the problem iii. describe the main features of an existing product that inspires a solution to the problem iv. present the main findings of relevant research
Criterion B - Developing Ideas i. develop a list of success criteria for the solution ii. present feasible design ideas, which can be correctly interpreted by others iii. present the chosen design iv. create a planning drawing/diagram, which outlines the main details for making the chosen solution
Criterion C - Creating the Solution i. outline a plan, which considers the use of resources and time, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. list the changes made to the chosen design and plan when making the solution
Criterion D - Evaluating i. outline simple, relevant testing methods, which generate data, to measure the success of the solution ii. outline the success of the solution against the design specification iii. outline how the solution could be improved iv. outline the impact of the solution on the client/target audience
Process Journal Cover Design |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. state and prioritize the main points of research needed to develop a solution to the problem iii. describe the main features of an existing product that inspires a solution to the problem iv. present the main findings of relevant research
Criterion B - Developing Ideas i. develop a list of success criteria for the solution ii. present feasible design ideas, which can be correctly interpreted by others iii. present the chosen design iv. create a planning drawing/diagram, which outlines the main details for making the chosen solution
Criterion C - Creating the Solution i. outline a plan, which considers the use of resources and time, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. list the changes made to the chosen design and plan when making the solution
Logo Designs for School Sports and Organizations |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. state and prioritize the main points of research needed to develop a solution to the problem iii. describe the main features of an existing product that inspires a solution to the problem iv. present the main findings of relevant research
Criterion B - Developing Ideas i. develop a list of success criteria for the solution ii. present feasible design ideas, which can be correctly interpreted by others iii. present the chosen design iv. create a planning drawing/diagram, which outlines the main details for making the chosen solution
Criterion C - Creating the Solution i. outline a plan, which considers the use of resources and time, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. list the changes made to the chosen design and plan when making the solution
Criterion D - Evaluating i. outline simple, relevant testing methods, which generate data, to measure the success of the solution ii. outline the success of the solution against the design specification iii. outline how the solution could be improved iv. outline the impact of the solution on the client/target audience
Business Proposal, Food Truck Prototype |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. state and prioritize the main points of research needed to develop a solution to the problem iii. describe the main features of an existing product that inspires a solution to the problem iv. present the main findings of relevant research
Criterion B - Developing Ideas i. develop a list of success criteria for the solution ii. present feasible design ideas, which can be correctly interpreted by others iii. present the chosen design iv. create a planning drawing/ diagram, which outlines the main details for making the chosen solution.
Criterion C - Creating the Solution i. outline a plan, which considers the use of resources and time, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. list the changes made to the chosen design and plan when making the solution.
Criterion D - Evaluating i. outline simple, relevant testing methods, which generate data, to measure the success of the solution ii. outline the success of the solution against the design specification iii. outline how the solution could be improved iv. outline the impact of the solution on the client/target audience.
Thematic Coffee Cup Design |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. state and prioritize the main points of research needed to develop a solution to the problem iii. describe the main features of an existing product that inspires a solution to the problem iv. present the main findings of relevant research
Criterion B - Developing Ideas i. develop a list of success criteria for the solution ii. present feasible design ideas, which can be correctly interpreted by others iii. present the chosen design iv. create a planning drawing/diagram, which outlines the main details for making the chosen solution
Criterion C - Creating the Solution i. outline a plan, which considers the use of resources and time, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. list the changes made to the chosen design and plan when making the solution
Criterion D - Evaluating i. outline simple, relevant testing methods, which generate data, to measure the success of the solution ii. outline the success of the solution against the design specification iii. outline how the solution could be improved iv. outline the impact of the solution on the client/target audience
Ceramic Clay Dream Room Prototype |
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ATL Skills + ATL Skill Indicators |
Self-management Skills - Organizational Skills
Communication Skills
SIOP - Visual Dictionary of Elements of Art
Self-Management Skills - Affective Skills
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Self-management Skills - Organizational Skills
Communication Skills
Social Skills - Collaboration Skills
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Self-management Skills - Organizational Skills
Communication Skills Use the elements of design as well as visual communication skills to develop a visual representation of your food truck business.
Social Skills - Collaboration Skills
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Communication Skills
SIOP - Sentence Stems, Notecatchers
Thinking Skills - Creative-thinking Skills
Thinking Skills - Transfer Skills
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Communication Skills
SIOP - Sentence Stems, Notecatchers
Thinking Skills - Creative-thinking Skills
Thinking Skills - Transfer Skills
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Content (Topics, Knowledge, Skills) |
Colored Pencil Techniques, Symbolism, Self-Expression |
Logo Design, Symbolism, The design cycle |
Color Pencil Technique, Marketing/business development. |
Packaging Design, Paint technique, visual communication |
Art History, Elements of interior design, clay technique |
Level 2
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Unit Length (weeks) |
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Unit Title |
Elements of Art Representation |
Shoe Design |
Interior Design |
Texture Abstracts |
Color Theory |
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Key Concept |
Communication is the exchange or transfer of signals, facts, ideas and symbols. It requires a sender, a message and an intended receiver. Communication involves the activity of conveying information or meaning. Effective communication requires a common “language” (which may be written, spoken or non-verbal). |
Development is the act or process of growth, progress or evolution, sometimes through iterative improvements. |
Systems are sets of interacting or interdependent components. Systems provide structure and order in human, natural and built environments. Systems can be static or dynamic, simple or complex. |
Development is the act or process of growth, progress or evolution, sometimes through iterative improvements. |
Systems are sets of interacting or interdependent components. Systems provide structure and order in human, natural and built environments. Systems can be static or dynamic, simple or complex. |
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Related Concept(s) |
Representation: The description, depiction, or portrayal of a person, group, place or item in a particular way or as being of a certain nature. An image or likeness. Expression: The representation of feelings and emotions, ideas, thoughts, beliefs, values and opinions in the process of visual or physical articulation. It can include signs, symbols, semiotics or any other imagery to capture the artist intention. Expression facilitates the communication of an idea. |
Adaptation: Adaptation involves incorporating ideas found in one product into the development of a new product. Function: The function of a solution refers to what it has been designed to do and how effective it is at enabling that action to be performed. |
Function: The function of a solution refers to what it has been designed to do and how effective it is at enabling that action to be performed. Perspective: Perspective relates to the point of view of various stakeholders involved in solving a problem. Stakeholders can have different perspectives and can include clients, target audiences, focus groups, consumers, manufacturers and experts. |
Form: Form concerns the overall shape and configuration of a product. It relates to aspects such as aesthetics, shape, colour and texture. Composition: The intentional organization or contrast, balance, arrangement or awareness of the elements and principles of art for a particular purpose in the creation of art. These may include tension and release, repetition and variety, unison and harmony, sound and silence, theme and variation, and dynamics and energy. |
Innovation: Innovation is the successful diffusion of an invention into the marketplace. Form: Form concerns the overall shape and configuration of a product. It relates to aspects such as aesthetics, shape, colour and texture. |
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Global Context |
Personal and Cultural Expression
What is the nature and purpose of creative expression?
Students will explore: • the ways in which we discover and express ideas, feelings, nature, culture, beliefs and values • the ways in which we reflect on, extend and enjoy our creativity; our appreciation of the aesthetic
Global Exploration: Explore our own cultural traditions and beliefs, and how imagery can reflect those values. |
Scientific and Technical Innovation
How do humans adapt to their environments?
Students will explore: • the impact of environments on human activity • the impact of scientific advances on human lifestyle
Global Exploration: Explore how the use of scientific models and adaptation influences the development of designs. |
Globalization and Sustainability
How does Interior Design adapt for a client or available materials?
Global Exploration: Explore how markets, commodities, and commercialization influence Interior Design. |
Personal and Cultural Expression
What is the nature and purpose of creative expression?
Students will explore: • the ways in which we discover and express ideas, feelings, nature, culture, beliefs and values • the ways in which we reflect on, extend and enjoy our creativity; our appreciation of the aesthetic
Global Exploration: Explore how artistry and the creative process influences the aesthetic of a design. |
Personal and Cultural Expression
What is the nature and purpose of creative expression?
Students will explore: • the ways in which we discover and express ideas, feelings, nature, culture, beliefs and values • the ways in which we reflect on, extend and enjoy our creativity; our appreciation of the aesthetic
Global Exploration: Explore how artistry and the creative process impacts the products that we create. |
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Statement of Inquiry |
The process of creating art can lead to communicating self-discovery through representation and expression of one's identity. |
The function of a design may be developed through the adaptation of an existing product. |
Different perspectives can influence the function and development of a design. |
Artists create compositions through the development of various forms and techniques. |
Artists use existing systems to innovate to new forms. |
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Objectives |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. state and prioritize the main points of research needed to develop a solution to the problem iii. describe the main features of an existing product that inspires a solution to the problem iv. present the main findings of relevant research
Criterion B - Developing Ideas i. develop a list of success criteria for the solution ii. present feasible design ideas, which can be correctly interpreted by others iii. present the chosen design iv. create a planning drawing/diagram, which outlines the main details for making the chosen solution
Criterion C - Creating the Solution i. outline a plan, which considers the use of resources and time, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. list the changes made to the chosen design and plan when making the solution
Criterion D - Evaluating i. outline simple, relevant testing methods, which generate data, to measure the success of the solution ii. outline the success of the solution against the design specification iii. outline how the solution could be improved iv. outline the impact of the solution on the client/target audience
Process Journal Cover Design |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. state and prioritize the main points of research needed to develop a solution to the problem iii. describe the main features of an existing product that inspires a solution to the problem iv. present the main findings of relevant research
Criterion B - Developing Ideas i. develop a list of success criteria for the solution ii. present feasible design ideas, which can be correctly interpreted by others iii. present the chosen design iv. create a planning drawing/diagram, which outlines the main details for making the chosen solution
Criterion C - Creating the Solution i. outline a plan, which considers the use of resources and time, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. list the changes made to the chosen design and plan when making the solution
Criterion D - Evaluating i. outline simple, relevant testing methods, which generate data, to measure the success of the solution ii. outline the success of the solution against the design specification iii. outline how the solution could be improved iv. outline the impact of the solution on the client/target audience
Shoe Design Proposal, Shoe Prototype |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. construct a research plan, which states and prioritizes the primary and secondary research needed to develop a solution to the problem iii. analyse a group of similar products that inspire a solution to the problem iv. develop a design brief, which presents the analysis of relevant research.
Criterion B - Developing Ideas i. develop a design specification which outlines the success criteria for the design of a solution based on the data collected ii. present a range of feasible design ideas, which can be correctly interpreted by others iii. present the chosen design and outline the reasons for its selection iv. develop accurate planning drawings/diagrams and outline requirements for the creation of the chosen solution.
Criterion C - Creating the Solution i. construct a logical plan, which outlines the efficient use of time and resources, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. explain changes made to the chosen design and the plan when making the solution.
Criterion D - Evaluating i. describe detailed and relevant testing methods, which generate accurate data, to measure the success of the solution ii. explain the success of the solution against the design specification iii. describe how the solution could be improved iv. describe the impact of the solution on the client/target audience.
SketchUp Interior Design Prototype & Portfolio |
Criterion C - Creating the Solution i. construct a logical plan, which outlines the efficient use of time and resources, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. explain changes made to the chosen design and the plan when making the solution.
Abstract Texture Ink Drawing |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. construct a research plan, which states and prioritizes the primary and secondary research needed to develop a solution to the problem iii. analyse a group of similar products that inspire a solution to the problem iv. develop a design brief, which presents the analysis of relevant research.
Criterion B - Developing Ideas i. develop a design specification which outlines the success criteria for the design of a solution based on the data collected ii. present a range of feasible design ideas, which can be correctly interpreted by others iii. present the chosen design and outline the reasons for its selection iv. develop accurate planning drawings/diagrams and outline requirements for the creation of the chosen solution.
Criterion C - Creating the Solution i. construct a logical plan, which outlines the efficient use of time and resources, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. explain changes made to the chosen design and the plan when making the solution.
Criterion D - Evaluating i. describe detailed and relevant testing methods, which generate accurate data, to measure the success of the solution ii. explain the success of the solution against the design specification iii. describe how the solution could be improved iv. describe the impact of the solution on the client/target audience.
Color Wheel Mandala Painting |
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ATL skills |
Self-management Skills - Organizational Skills · Use appropriate strategies for organizing complex information · Understand and use sensory learning preferences (learning styles)
Communication Skills · Interpret and use effectively modes of non-verbal communication SIOP - Visual Dictionary of Elements of Art
Self-Management - Affective Skills · Perseverance - Demonstrate persistence and perseverance |
Self-management Skills - Organizational Skills
· Use appropriate strategies for organizing complex information · Understand and use sensory learning preferences (learning styles) |
Self-management Skills - Organizational Skills · Organize research and information relevant to the perspective of a client
Communication Skills · Use and interpret a range of interior design-specific terms and symbols to produce a model
Social Skills - Collaboration Skills · Assess the function of a design solution by giving and receiving feedback |
Self-management Skills - Organization Skills · Manage time and tasks effectively · Set goals that are challenging and realistic for the given timeline |
Thinking Skills - Transfer Skills · Connect and apply math and science skills and knowledge to the process of art-making
Self-management Skills - Organization Skills · Manage time and tasks effectively · Set goals that are challenging and realistic for the given timeline |
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Content |
Colored Pencil Techniques, Symbolism, Self-Expression |
Shoe Design, Ceramics |
Interior Design, SketchUp software |
Texture and Form Drawing Techniques, Colored Pencil Techniques |
Radial Symmetry, Color Mixing |
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Standards |
Observe and Learn to Comprehend, CO.VA.MS2.1.1 Invent and Discover to Create, CO.VA.MS2.3.1 Envision and Critique to Reflect, CO.VA.MS2.2.2 Relate and Connect to Transfer, CO.VA.MS2.4.1 |
Observe and Learn to Comprehend, CO.VA.MS2.1.2 Envision and Critique to Reflect, CO.VA.MS2.2.1 Invent and Discover to Create, CO.VA.MS2.3.1 Relate and Connect to Transfer, CO.VA.MS2.4.2 |
Observe and Learn to Comprehend, CO.VA.MS2.1.3 Envision and Critique to Reflect, CO.VA.MS2.2.2 Invent and Discover to Create, CO.VA.MS2.3.3 Relate and Connect to Transfer, CO.VA.MS2.4.2 |
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Level 3
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Unit Length (weeks) |
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Unit Title |
Designer Representation |
Character Design |
Collaborative Murals |
Ceramics |
Logo Design |
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Key Concept |
Communication is the exchange or transfer of signals, facts, ideas and symbols. It requires a sender, a message and an intended receiver. Communication involves the activity of conveying information or meaning. Effective communication requires a common “language” (which may be written, spoken or non-verbal). |
Development is the act or process of growth, progress or evolution, sometimes through iterative improvements. |
Communities are groups that exist in proximity defined by space, time or relationship. Through MYP design, students will develop an understanding that a solution to a problem for one community will create problems for another, some on a small or even personal scale, while others may be far-reaching, affecting communities thousands of miles away or the global community. |
Development is the act or process of growth, progress or evolution, sometimes through iterative improvements. |
Systems are sets of interacting or interdependent components. Systems provide structure and order in human, natural and built environments. Systems can be static or dynamic, simple or complex. |
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Related Concept(s) |
Representation: The description, depiction, or portrayal of a person, group, place or item in a particular way or as being of a certain nature. An image or likeness.
Expression: The representation of feelings and emotions, ideas, thoughts, beliefs, values and opinions in the process of visual or physical articulation. It can include signs, symbols, semiotics or any other imagery to capture the artist intention. Expression facilitates the communication of an idea. |
Adaptation: Adaptation involves incorporating ideas found in one product into the development of a new product.
Markets and Trends: Markets can be considered as sectors and segments comprised of groups of individuals with similar needs. Trends involve short- and long-term patterns of consumer behaviour. |
Collaboration: Collaboration involves two or more people sharing expertise and experience, working together to solve a problem and realise shared goals.
Perspective: Perspective relates to the point of view of various stakeholders involved in solving a problem. Stakeholders can have different perspectives and can include clients, target audiences, focus groups, consumers, manufacturers and experts. |
Resources: Resources relate to the supply of a commodity. In MYP design, these commodities can be classified as information, materials and equipment.
Form: Form concerns the overall shape and configuration of a product. It relates to aspects such as aesthetics, shape, colour and texture. |
Perspective: Perspective relates to the point of view of various stakeholders involved in solving a problem. Stakeholders can have different perspectives and can include clients, target audiences, focus groups, consumers, manufacturers and experts.
Adaptation: Adaptation involves incorporating ideas found in one product into the development of a new product. |
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Global Context |
Personal and Cultural Expression What is the nature and purpose of creative expression? Students will explore: • the ways in which we discover and express ideas, feelings, nature, culture, beliefs and values • the ways in which we reflect on, extend and enjoy our creativity; our appreciation of the aesthetic
Global Exploration: Explore our own cultural traditions and beliefs, and how imagery can reflect those values. |
Identities and Relationships Who am I? Who are we? Students will explore identity; beliefs and values; personal, physical, mental, social and spiritual health; human relationships including families, friends, communities and cultures; what it means to be human.
Global Exploration: Explore various communities, and what qualities identify these groups. |
Personal and cultural expression How we express ourselves: an inquiry into the ways in which we discover and express ideas, feelings, nature, culture, beliefs and values; the ways in which we reflect on, extend and enjoy our creativity; our appreciation of the aesthetic. Global Exploration: Identities and relationships Population and demography |
Globalization and Sustainability How does human consumption of natural resources impact the environment? Global Exploration: Explore how pastime products can be created using sustainable resources. |
Identities and Relationships Who am I? Who are we? Students will explore identity; beliefs and values; personal, physical, mental, social and spiritual health; human relationships including families, friends, communities and cultures; what it means to be human. Global Exploration: Competition and cooperation; teams, affiliation and leadership |
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Statement of Inquiry |
The process of creating art can lead to communicating self-discovery through representation and expression of one's identity. |
Development of characters can be done through adaptations of markets and trends of existing characters. |
Collaboration can communicate the perspective of communities. |
The development of a design’s form may be influenced by its function and use of sustainable resources. |
Designs can be adapted for the perspective of communities and systems. |
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Objectives |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. construct a research plan, which states and prioritizes the primary and secondary research needed to develop a solution to the problem iii. analyse a group of similar products that inspire a solution to the problem iv. develop a design brief, which presents the analysis of relevant research.
Criterion B - Developing Ideas i. develop a design specification which outlines the success criteria for the design of a solution based on the data collected ii. present a range of feasible design ideas, which can be correctly interpreted by others iii. present the chosen design and outline the reasons for its selection iv. develop accurate planning drawings/diagrams and outline requirements for the creation of the chosen solution.
Criterion C - Creating the Solution i. construct a logical plan, which outlines the efficient use of time and resources, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. explain changes made to the chosen design and the plan when making the solution.
Criterion D - Evaluating i. describe detailed and relevant testing methods, which generate accurate data, to measure the success of the solution ii. explain the success of the solution against the design specification iii. describe how the solution could be improved iv. describe the impact of the solution on the client/target audience. Process Journal Cover Design, Artist Statement |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. construct a research plan, which states and prioritizes the primary and secondary research needed to develop a solution to the problem iii. analyse a group of similar products that inspire a solution to the problem iv. develop a design brief, which presents the analysis of relevant research.
Criterion B - Developing Ideas i. develop a design specification which outlines the success criteria for the design of a solution based on the data collected ii. present a range of feasible design ideas, which can be correctly interpreted by others iii. present the chosen design and outline the reasons for its selection iv. develop accurate planning drawings/diagrams and outline requirements for the creation of the chosen solution.
Criterion C - Creating the Solution i. construct a logical plan, which outlines the efficient use of time and resources, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. explain changes made to the chosen design and the plan when making the solution.
Criterion D - Evaluating i. describe detailed and relevant testing methods, which generate accurate data, to measure the success of the solution ii. explain the success of the solution against the design specification iii. describe how the solution could be improved iv. describe the impact of the solution on the client/target audience. Fashion Design Portfolio for Developed Character |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. construct a research plan, which states and prioritizes the primary and secondary research needed to develop a solution to the problem iii. analyse a group of similar products that inspire a solution to the problem iv. develop a design brief, which presents the analysis of relevant research.
Criterion B - Developing Ideas i. develop a design specification which outlines the success criteria for the design of a solution based on the data collected ii. present a range of feasible design ideas, which can be correctly interpreted by others iii. present the chosen design and outline the reasons for its selection iv. develop accurate planning drawings/diagrams and outline requirements for the creation of the chosen solution.
Criterion C - Creating the Solution i. construct a logical plan, which outlines the efficient use of time and resources, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. explain changes made to the chosen design and the plan when making the solution.
Criterion D - Evaluating i. describe detailed and relevant testing methods, which generate accurate data, to measure the success of the solution ii. explain the success of the solution against the design specification iii. describe how the solution could be improved iv. describe the impact of the solution on the client/target audience. Team IB Learner Profile Trait Mural |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. construct a research plan, which states and prioritizes the primary and secondary research needed to develop a solution to the problem iii. analyse a group of similar products that inspire a solution to the problem iv. develop a design brief, which presents the analysis of relevant research.
Criterion B - Developing Ideas i. develop a design specification which outlines the success criteria for the design of a solution based on the data collected ii. present a range of feasible design ideas, which can be correctly interpreted by others iii. present the chosen design and outline the reasons for its selection iv. develop accurate planning drawings/diagrams and outline requirements for the creation of the chosen solution.
Criterion C - Creating the Solution i. construct a logical plan, which outlines the efficient use of time and resources, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. explain changes made to the chosen design and the plan when making the solution.
Criterion D - Evaluating i. describe detailed and relevant testing methods, which generate accurate data, to measure the success of the solution ii. explain the success of the solution against the design specification iii. describe how the solution could be improved iv. describe the impact of the solution on the client/target audience. Ceramic Tic-Tac-Toe Game Design |
Criterion A - Inquiring and Analyzing i. explain and justify the need for a solution to a problem ii. construct a research plan, which states and prioritizes the primary and secondary research needed to develop a solution to the problem iii. analyse a group of similar products that inspire a solution to the problem iv. develop a design brief, which presents the analysis of relevant research.
Criterion B - Developing Ideas i. develop a design specification which outlines the success criteria for the design of a solution based on the data collected ii. present a range of feasible design ideas, which can be correctly interpreted by others iii. present the chosen design and outline the reasons for its selection iv. develop accurate planning drawings/diagrams and outline requirements for the creation of the chosen solution.
Criterion C - Creating the Solution i. construct a logical plan, which outlines the efficient use of time and resources, sufficient for peers to be able to follow to create the solution ii. demonstrate excellent technical skills when making the solution iii. follow the plan to create the solution, which functions as intended iv. explain changes made to the chosen design and the plan when making the solution.
T-Shirt Design for School Organizations |
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ATL skills |
Self-management Skills - Organizational Skills · Use appropriate strategies for organizing complex information · Understand and use sensory learning preferences (learning styles)
Communication · Interpret and use effectively modes of non-verbal communication SIOP - Visual Dictionary of Elements of Art
Self-Management - Affective Skills · Perseverance - Demonstrate persistence and perseverance |
Research Skills - Information Literacy Skills · Organize research and information relevant to the perspective of a developing character · Analyze existing character and fashion design
Thinking Skills - Creative-thinking Skills · Develop a range of character designs, students must apply existing knowledge to generate new ideas, products, or processes. |
Research Skills - Information Literacy Skills · Organize research and information relevant to the perspective of a client
Thinking Skills - Creative-thinking Skills · Develop a range of feasible mural designs, students must apply existing knowledge to generate new ideas, products, or processes.
Thinking Skills - Transfer Skills · Determine what design solutions may be feasible in a certain community or customer base, students must analyse a group of similar products that inspire a solution to the problem. |
Communication Skills · Take effective notes on clay handbuilding techniques in class. SIOP - Sentence Stems, Notecatchers
Thinking Skills - Creative-thinking Skills · Create an original new product idea by using the existing Tic-Tac-Toe game. · Use brainstorming and visual diagrams to generate new ideas and inquiries
Thinking Skills - Transfer Skills · Combine knowledge and understanding with effective clay handbuilding skills to create a sustainable ceramic Tic-Tac-Toe product. |
Communication Skills · Interpret data · Use brainstorming and visual diagrams to generate new ideas and inquiries · Create original works and ideas; use existing works and ideas in new ways |
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Content |
Colored Pencil Techniques, Symbolism, Self-Expression |
Fashion Design, Proportion, Charcter Development |
Murals, Color Theory, IB Learner Traits |
Tic-Tac-Toe, Ceramics |
Graphic Design concepts |
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Standards |
Observe and Learn to Comprehend, CO.VA.MS2.1.1 Invent and Discover to Create, CO.VA.MS2.3.1 Envision and Critique to Reflect, CO.VA.MS2.2.2 Relate and Connect to Transfer, CO.VA.MS2.4.1 |
Observe and Learn to Comprehend, CO.VA.MS2.1.2 Envision and Critique to Reflect, CO.VA.MS2.2.1 Invent and Discover to Create, CO.VA.MS2.3.1 Relate and Connect to Transfer, CO.VA.MS2.4.2 |
Observe and Learn to Comprehend, CO.VA.MS3.1.3 Envision and Critique to Reflect, CO.VA.MS3.2.1 Invent and Discover to Create, CO.VA.MS3.3.1 Relate and Connect to Transfer, CO.VA.MS3.4.3 |
Observe and Learn to Comprehend, CO.VA.MS2.1.3 Envision and Critique to Reflect, CO.VA.MS2.2.2 Invent and Discover to Create, CO.VA.MS2.3.2 Relate and Connect to Transfer, CO.VA.MS2.4.3 |
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